Specifying Object Attributes and Relations in Interactive Scene Generation

We introduce a method for the generation of images from an input scene graph. The method separates between a layout embedding and an appearance embedding. The dual embedding leads to generated images that better match the scene graph, have higher visual quality, and support more complex scene graphs. In addition, the embedding scheme supports multiple and diverse output images per scene graph, which can be further controlled by the user. We demonstrate two modes of per-object control: (i) importing elements from other images, and (ii) navigation in the object space by selecting an appearance archetype. Our code is publicly available at https://www.github.com/ashual/scene_generation.

Paper

References (31)

Scroll for more · 19 remaining

Similar papers

© 2026 NYSGPT2525 LLC