Interaction-GCN: A Graph Convolutional Network based framework for social interaction recognition in egocentric videos

In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a relational graph from which the interactional context at the frame level is estimated via a Graph Convolutional Network (GCN) based approach. Then it propagates this context over time, together with first-person motion information, through a Gated Recurrent Unit architecture. Ablation studies and experimental evaluation on two publicly available datasets validate the proposed approach and establish state of the art results.11Features and trained model available at https://github.com/simonefelicioni/InteractionGCN

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