Physics-informed neural networks for one-dimensional sound field predictions with parameterized sources and impedance boundaries.
Realistic sound is essential in virtual environments, such as computer games and mixed reality. Efficient and accurate numerical methods for pre-calculating acoustics have been developed over the last decade; however, pre-calculating acoustics makes handling dynamic scenes with moving sources challenging, requiring intractable memory storage. A physics-informed neural network (PINN) method in one dimension is presented, which learns a compact and efficient surrogate model with parameterized moving Gaussian sources and impedance boundaries and satisfies a system of coupled equations. The model shows relative mean errors below 2%/0.2 dB and proposes a first step in developing PINNs for realistic three-dimensional scenes.
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