Art Creation with Multi-Conditional StyleGANs

Creating art is often viewed as a uniquely human endeavor. In this paper, we introduce a multi-conditional Generative Adversarial Network (GAN) approach trained on large amounts of human paintings to synthesize realistic-looking paintings that emulate human art. Our approach is based on the StyleGAN neural network architecture, but incorporates a custom multi-conditional control mechanism that provides fine-granular control over characteristics of the generated paintings, e.g., with regard to the perceived emotion evoked in a spectator. We also investigate several evaluation techniques tailored to multi-conditional generation.

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