Thank you for your supportive feedback. We will answer your questions as follows.
**Q1**: The paper makes relatively strong assumptions: linear, finite-state MDPs and full-information feedback. The only novel aspect here is the paper tackles adversarial reward functions rather than fixed or stochastic rewards.
**A1**: We agree with the reviewer that the assumptions we made (linear, full-information) are relatively strong. However, even under these relatively strong but standard assumptions [1][2][3], how to achieve horizon-free regret is still an open problem before our work. Notably, our result is the first horizon-free algorithm in this setting. We agree that finite state space is an extra assumption compared to previous works. However, this is a necessary assumption to achieve a horizon-free regret with adversarial reward, as we have shown in the hardness result in Theorem 5.3.
**Q2**: To me, the hardness result is more interesting: an unbounded state space will incur regret in $\Omega(\sqrt{H})$. Is this result novel in the literature?
**A2**: Thank you for your interest! To the best of our knowledge, this result is new and we are the first to show that an infinitely large state space is incompatible with horizon-free regret under adversarial rewards. Therefore, we believe this result is novel and a noteworthy contribution.
**Q3**: Can the rewards be negative?
**A3**: Yes, technically, the reward can be negtive. To accommodate this, we can scale up the reward by a factor of 2 and subsequently translate it to the interval $[-1/H, 1/H]$ by subtracting a constant of $1/H$.
**Q4**: Furthermore, is assumption 3.1 equivalent to the bounded rewards assumption, i.e., if rewards are bounded in [−R,R], we can always scale everything by 1/RH to satisfy assumption 3.1.
**A4**: Yes, scaling the bounded rewards in [-R, R] by a constant of $1/RH$ can make it satisfy our assumption. We would like to bring to the reviewer's attention that the dependency on $H$ in the regret bound of RL algorithms has two sources: 1) the length of planning horizon, and 2) scale of the rewards. Here to offset the dependency on $H$ contributed by the scale of the reward, we scale down the reward by a factor $H$ so that the total reward in each episode is bounded by one, as suggested by [4].
References:
[1] Zhou, D., & Gu, Q. (2022). Computationally efficient horizon-free reinforcement learning for linear mixture mdps. arXiv preprint arXiv:2205.11507.
[2] Cai, Q., Yang, Z., Jin, C., & Wang, Z. (2020, November). Provably efficient exploration in policy optimization. In International Conference on Machine Learning (pp. 1283-1294). PMLR.
[3] He, J., Zhou, D., & Gu, Q. (2022, May). Near-optimal policy optimization algorithms for learning adversarial linear mixture mdps. In International Conference on Artificial Intelligence and Statistics (pp. 4259-4280). PMLR.
[4] Nan Jiang and Alekh Agarwal. Open problem: The dependence of sample complexity lower bounds on planning horizon. In Conference On Learning Theory, pp. 3395–3398. PMLR, 2018.