Responses to Reviewer PspM's Comments.
We would like to express our gratitude for your detailed feedback and for re-evaluating your rating of our work. Regarding the questions mentioned in your response, we would like to clarify three things:
1. **Differences between our work and VectorFusion:** As mentioned in the Common Response, besides optimization parameters and initialization strategy, our model also differs from VectorFusion in terms of prompt design and optimization strategy. It is worth noting that our model can synthesize different types of vector graphics using the same pipeline, while VectorFusion requires the use of different model variants to generate different types of vector graphics due to the limitation of LIVE. Additionally, our model utilizes both ASDS loss and JVSP loss for optimization, and we provide insights into how each loss affects the drawing results. We believe that these technical designs and discussions will benefit the development of the community. **Differences between our work and CLIPasso:** While both our method and CLIPasso utilize the differentiable rasterizer for image rasterization, our work and CLIPasso have distinct goals, and thus the pipelines are significantly different.
2. **Clarification of the results of DiffSketcher:** We respectfully disagree with the reviewer's comments on our results, stating that "DiffSketcher gives poor results." Although our method was originally designed for generating sketch-style vector images, it is indeed capable of generalizing to synthesize other styles of images, such as icon-style and oil-painting-style. As demonstrated in Fig.4 of the supplementary material accompanying our response, these images exhibit high visual quality. It is worth noting that when generating different types of vector graphics, our model utilizes the same pipeline with the same primitive (i.e., Bezier curve).
3. **Which more closely resembles a professional freehand sketch: DiffSketcher or VectorFusion?** By including opacity for optimization, our model can simulate different styles of strokes that result from various levels of pressure, which are especially common in professional sketches. This enables our results to closely resemble a professional freehand sketch. Additionally, following your suggestion, we conducted another user study in which we replaced the question in our original study with the new question. This time, we collected real sketches by searching for "professional freehand sketch" and compared them with the fake sketches generated by DiffSketcher and VectorFusion. We will update the results once we have obtained them.
Once again, we appreciate your insightful comments and will address these concerns in the revised version of our manuscript. If you have any additional concerns or suggestions, please do not hesitate to let us know.