Official Comment by Authors
**1. Clarification.**\
The proposed V2X-Graph is transformer-based rather than GCN-based. To address your concern, we will discuss our solution to the challenges of cooperative motion forecasting and compare it with existing graph-based methods below.
**2. How V2X-Graph addresses challenges in cooperative motion forecasting.**\
To leverage cooperative data effectively, two critical issues must be addressed: 1) Observations of the agents from different views may different due to various sensor perspectives and configurations; 2) In the cooperative scenario, there are multi-view observations of multi-agents, and the redundant data need to be leveraged interpretably.
To address challenges and achieve better performance in cooperative motion forecasting, we focus primarily on motion and interaction features.
**For motion features, we formulate them as differential information from each view, and aggregate them with spatial-temporal correlations, namely ST edge encoding, which can mitigate the deviation of direct single-frame individual fusion.**
For interaction features, we consider features from all views and aggregate them with relative spatial information, namely RS edge encoding.
To aggregate rebundant data interpretably, we introduce graph link prediction in our task, served as a guidance to fuse motion and interaction feature.
Specifically, **for each agent, to leverage data from other views interpretably, we fuse the motion feature depicting the same agent, and we fuse the interaction feature of other agents, respectively, where the graph link prediction helps.**
**3. Comparison with existing graph-based methods.**\
There are two major differences with V2X-Graph.
Existing graph-based methods mainly extract the motion feature for each agent as a node and formulate interactions with surroundings using full edge connections.
In cooperative motion forecasting, however, there are redundant trajectories depicting agents from other views.
**Existing methods lack a cross-view motion feature fusion design**.
For trajectories depicting the same agent in other views, it is not reasonable to fuse interaction features.
Instead, we design cross-view motion fusion to aggregate observations of the same agent from different views, which has been shown to be effective in ablation studies (Table 4 on page 8).
**Existing methods lack an interpretable feature fusion design**.
As shown in ablation studies (Table 5 on page 9), there is no obvious improvement between cooperation and ego-view settings when using full edge connections.
This phenomenon is similar to that observed with existing graph-based methods.
Instead of using full edge connections, V2X-Graph achieves better accuracy and computational efficiency improvement through the interpretable feature fusion of motion and interaction features.
**4. Relationship between V2X-Graph and the V2X-Traj dataset.**\
The proposed V2X-Graph does not have a tailored design for V2X-Traj.
Actually, we design and evaluated the method on V2X-Seq at first.
To further assess performance in a wider range of cooperative scenarios, we construct the V2X-Traj dataset.
Experimental results on V2X-Traj demonstrate the effectiveness of the method in V2V and further V2X cooperation with three views.