Summary
This paper addresses the linear bandits problem in the context of federated learning. It proposes a general algorithm called FedSupLinUCB that solves a linear contextual bandit problem with finite adversarial action sets that may vary across clients. The paper also considers practical challenges in federated settings such as synchrony, communication efficiency, and time-evolving scenarios.
Strengths
This paper explores the linear contextual bandit problem with finite adversarial action sets in the federated learning setting. Additionally, it addresses several practical challenges in federated settings, such as synchrony, communication efficiency, and time-evolving scenarios.
Weaknesses
Background and challenge:
- The introduction and preliminaries do not provide a detailed definition of the time-evolving and adversarial arm. To improve comprehension, it would be helpful to explain the impact of these factors on the federated linear bandit problem.
- Although the paper discusses the main challenges of federated linear bandits, it should emphasize the key differences from traditional linear bandit problems, such as single-player bandits or distributed bandits.
- The paper lacks strong motivation due to the vague background and challenge.
Novelty:
- The main theoretical contributions of the paper extend previous work on linear bandit problems to the federated setting. For example, FedSumLinUCB is an extension of SupLinUCB and OFUL. Robust Async-FedSupLinUCB incorporates ideas from He et al. (2020b).
- The theory and methodology employed in the paper appear to be borrowed from the literature.
Experiment setting:
- The reward function utilized in the experiments, where $r_{t, a}=\theta^{\top} x_{t, a}+\epsilon_t$ , does not align with the settings described in the paper. To my knowledge, it is more general to let the reward function different across clients with certain variances according to the environments.
- The experiments conducted in the paper are limited. Only a classic algorithm proposed in 2011 by Chu et al. is used as a baseline, and not all proposed algorithms are fully evaluated.
Writing:
- It is unusual for a conference paper to have 10 sections.
Questions
- What are the specific challenges in the federated linear bandit problem? Federated learning was originally proposed to address data-sharing issues. Does the federated linear bandit problem face similar challenges related to system efficiency and heterogeneity?
- What unique solutions or methods does the paper contribute? It appears that some challenges have already been addressed by previous works.
Rating
4: Borderline reject: Technically solid paper where reasons to reject, e.g., limited evaluation, outweigh reasons to accept, e.g., good evaluation. Please use sparingly.
Confidence
4: You are confident in your assessment, but not absolutely certain. It is unlikely, but not impossible, that you did not understand some parts of the submission or that you are unfamiliar with some pieces of related work.
Limitations
No limitations are discussed in the main paper.