Summary
This paper introduces TSM, which they argue is an improved for of Interval Score Matching (ISM) introduced by LucidDreamer, in which DDIM inversion process is leveraged to generate two paths for score distillation. The paper also introduces a pixel-by-pixel gradient clipping method, which according to their statement alleviates abnormal gradient from advanced pipeline.
Strengths
- The paper is well-written and easy to follow.
- The paper offers sound theoretical background on trajectory score matching, in which they modify ISM so that instead of conducting matching between intervals of a trajectory, two trajectories starting from same latent of a certain timestep are compared and used as a loss for gradient distillation into the 3D scene. Their explanation that this reduces error accumulation from DDIM inversion is intuitive and makes sense.
Weaknesses
- **Unclear motivation.** This paper's states that the main problem in previous text-to-3D framework (ISM) is "pseudo ground truth inconsistency" that derives from accumulation of error within the DDIM inversion process. However, the term "pseudo ground truth" is never clearly defined within the paper, failing to convince the reader of the necessity of their task.
- **Lack of justification for the method.** Furthermore, the paper fails to clearly deliver critical failure modes caused by ISM due to the error accumulation caused by DDIM inversion: in order for its motivation to be meaningful, cases of failure or degradation resulting from ISM-based method, from which TSM improves upon, must be given. Such comparisons are crucial to the credibility of the paper, but comparison of results with those of ISM are not given within the paper, making the reader question the necessity of their contribution.
- **Lack of experiment.** The paper gives two contributions, TSM and pixel-level gradient clipping, but I believe the ablation studies to be lacking, with the results given in Appendix showing marginal performance improvement at best. In fact, most qualitative results in the paper show very little to marginal improvement from the results given in LucidDreamer (ISM).
- **Clarification on performance gain from using SDXL.** Table 1 shows quantitative evaluation and comparison to previous methods: however, major improvement in performance in the given table seems to be resulting from changing of diffusion model from SD 2.1 to SDXL, which is given and not related to any form of contribution stated in the paper. I believe all compared works utilize SD 2.1 or earlier version of Stable Diffusion, and in this setting TSM seems to show very marginal quantitative improvement.
Questions
- Please give clear examples of failure modes caused by ISM, and clear improvement from the same setting (prompt, seed, SD version) using TSM, as well as improved ablation studies and more abundant comparison to other SDS-based text-to-3D generation works.