Summary
The proposed paper focus on the problem of zero-shot Video Semantic Segmentation (VSS) based on Diffusion models, Stable Diffusion (SD) and Stable Video Diffusion (SVD) models. Specifically, the authors introduce a zero-shot VSS approach leveraging spatial features from pretrained diffusion models (SD or SVD) learned from large-scale image/video data and a scene context model that adapts segmentation maps over video frames.
This approach includes a correspondence-based refinement (CBR) strategy, based on the semantic correspondence between consecutive frames to enforce better temporal consistency and a masked modulation process to upsample the coarse segmentation masks to the full resolution of the video frames for improved segmentation accuracy. The authors perform experiments on three commonly used VSS datasets: VSPW, Cityscapes and CamVid, to evaluate their proposed zero-shot VSS pipeline.
Strengths
1. The proposed paper is well-written and easy-to-follow. The figure demonstration is very clear.
2. The problem of interest, i.e. (zero-/few- shot) Video Semantic Segmentation is practically meaningful. I agree the authors that VSS is less explored compared to its image (single-frame) counterpart.
3. The proposed paper provides a feasible solution to the proposed problem, given the experimental results shown in Section 5 in the main paper, though certain important aspects are omitted (please refer to the next section for further details).
Weaknesses
1. Technical contributions. The proposed paper seems to heavily rely on existing works, i.e. Emerdiff [Namekata et al., 2024] to extract per-frame semantic features and generate coarse segmentation maps, with additional correspondence-based refinement (CBR) and mask modulation to refine and upsample the coarse segmentation maps. On the other hand, the proposed segmentation map refinement strategy, CBR which employ pixel-wise correspondence has been widely studied in previous work, especially video segmentation related vision tasks, e.g. Tang et al. (2023) as the authors pointed out in the paper and [a-c] etc. While the mask modulation operation is essentially a weighted summation operation to mask out latents and difference map, the overall technical contributions c.f. video semantic segmentation seems incremental and lacking significance.
2. Sufficiency of Experiments. While the focus of the proposed work is zero-shot VSS, several aspects are missing to convincingly support authors' claims. a) It is important to show the performance gain of the proposed pipeline versus naive frame feature aggregation to prove the effectiveness of the proposed CBR and mask modulation. I.e., what is the performance like with SD spatial features + average/max pooling of the features for the final video-level segmentation? Does row 1 and 2 in Table 2 refer to a similar case? If so, it would be better to be clarified in the paper. b) While "zero-shot" being one of the major contributions claimed in the paper, it would be important to compare the proposed pipeline with other foundation models like SAM/SAM2. One additional minor point is that, the proposed pipeline requires GT labels to assign class labels to the segmentation map for the first frame, whether the proposed pipeline is fully "zero-shot" may be argueable.
3. Computation Efficiency. The proposed pipeline for processing videos requires to process per-frame features, while also computing pixel-level correspondence (in the proposed CBR module), which is quite computationally intensive. This has also validated by the authors in the supplementary material. There has been works explored object-level correspondence for more efficient computation, e.g. [b], I wonder if the authors can provide more insights from this aspect.
4. Minor: many references are missing the conference information.
[a] Cheng et al., Rethinking Space-Time Networks with Improved Memory Coverage for Efficient Video Object Segmentation, NeurIPS 2021.
[b] Cheng et al., Putting the Object Back into Video Object Segmentation, CVPR 2024.
[c] Sun et al., Alignment before aggregation: trajectory memory retrieval network for video object segmentation, ICCV 2023.