Summary
This paper aims to address the limitation of current dragging-based image editing methods that understand the intentions of users. To this end, the proposed method leverages the reasoning ability of LLMs to infer possible intentions, which are used to provide (asymmetric) semantic guidance in editing. Furthermore, a collaborative guidance sampling method that jointly exploits semantic guidance, quality guidance, and editing guidance is proposed. Among these three types of guidance, quality guidance is provided by a self-trained discriminator with an aesthetic score and images generated by a baseline. The experimental results on the DragBench dataset indicate that the proposed method outperforms several existing methods.
Strengths
1. This paper is well-written and the ill-posedness of dragging-based image editing is indeed a problem that should not be ignored.
2. The proposed LLM-based reasoner and the collaborative guidance sampling strategy improve the baseline performance.
Weaknesses
1. Despite the performance gain, there are observable artifacts in the synthesized images as follows:
* Page 7, Figure 4, the last row, windows are missing.
* Page 8, Figure 5, 1st row, right column, the shape and the texture of the mailbox are changed.
* Page 16, Figure 7, 2nd row, wheels are changed; the shape of the target in the second last row cannot be preserved either.
2. Utilizing LLMs to infer intentions is interesting. However, it requires further clarification:
* How can we ensure that the predicted outputs of LLMs (even with the highest confidence) really coincide with the intentions of users?
* To the best of my knowledge, the selected baselines do not involve semantic priors from LLMs. Hence, the comparison might be unfair. To fully demonstrate the advantages of the proposed method, text/instruction-based methods should be included for comparison.
* Even with the provided visualization of the ablation study (Fig. 6), it is still unclear how the introduced components affect the results. Sometimes the full model generates artifacts that do not appear in the results of the variants of the proposed method (e.g., the round bottom of the spinning top in Fig. 6 is changed mistakenly by the full model).
Questions
Q1: In A.8 the limitations section, why the proposed method is training-free as it includes a trainable quality discriminator?
Q2: How is the computational complexity of the proposed method?
Q3: How do we select the optimal one from the $n$ sampled outputs from the LLM?
Q4: Except for the GScore metric proposed by GoodDrag, has any other commonly-used quality metric (e.g., LPIPS) used for evaluation?
Q5: What will the results look like if the predicted intentions and dragging movements are contradictory?
I might change my score depending on the responses to the above questions.
Limitations
Yes, the authors have discussed the limitations and the potential negative societal impact of the proposed method in the appendix.