Reinforcement Learning with Lookahead Information

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including transactions, navigation and more. When the environment is known, previous work shows that this lookahead information can drastically increase the collected reward. However, outside of specific applications, existing approaches for interacting with unknown environments are not well-adapted to these observations. In this work, we close this gap and design provably-efficient learning algorithms able to incorporate lookahead information. To achieve this, we perform planning using the empirical distribution of the reward and transition observations, in contrast to vanilla approaches that only rely on estimated expectations. We prove that our algorithms achieve tight regret versus a baseline that also has access to lookahead information - linearly increasing the amount of collected reward compared to agents that cannot handle lookahead information.

Paper

Similar papers

Peer review

Reviewer Dj8h6/10 · confidence 1/52024-06-20

Summary

This paper introduces reinforcement learning (RL) problems where agents observe one-step lookahead information (either rewards or transitions) before choosing actions in episodic tabular MDPs. Two relevant lines of work exist: the control literature, which studies a similar lookahead concept in the continuous state-space scenario, and the RL planning community, which commonly obtains lookahead information from learned transition models. However, this paper assumes the reward/transition information to be available before selecting an action. The core contributions are: 1) Formalising the look-ahead setting for the reward and transition in an episodic MDP setting. 2) Derivation of the Bellman equations in the original space by setting up an equivalence with an equivalent new MDP. 3) Development of two algorithms for reward (MVP-RL) and transition lookahead ( MVP-TL). 4) First sub-linear regret bound win the lookahead setting.

Strengths

This paper is the first to provide regret bound on the lookahead learning setting. This encompass a somewhat broad spectrum of problems that were independently studied such as the Canadian traveler problem and the prophet inequalities. They paper is well written and easy to follow for non-expert in learning theory. It presents the core ideas in an understandable way in the main paper and use the appendix for technical proofs.

Weaknesses

The paper could be strengthened by adding experimental results studying the difference in behaviour and performance between standard RL algorithm, MVP and the proposed solution MVP-RL. More specifically, I would be interested in understanding the difference in behaviour when changing the tails of the reward/transition distributions.

Questions

How applicable is the theoretical argument you used to a model-free version of MVP-RL/TL?

Rating

6

Confidence

1

Soundness

3

Presentation

4

Contribution

3

Limitations

The limitations outlined in the paper provide a fair representation of how the theoretical results could be extended in various directions, such as multi-step and stochastic action sets.

Reviewer V5fX6/10 · confidence 3/52024-07-07

Summary

The authors proposed new forms of Bellman equations for environments where the agent knows the reward or transition outcomes one step ahead (without knowing the full model).

Strengths

While previous papers (e.g., Boutilier et al. 2018) discussed utilizing lookahead information (and proved convergence), the authors claim they are the first to present regret results.

Weaknesses

While the theoretical contribution is clear, the authors must also provide practical validation.

Questions

- Perform experimental validation to illustrate the practical performance. For instance, it would be necessary to check the learning curves and the resulting performance. The authors should also discuss the practical implementation. - H is the important parameter to be determined. Provide a practical guide line for choosing H. - can this method be extended to off-policy learning ? Is the method data-efficient ?

Rating

6

Confidence

3

Soundness

2

Presentation

3

Contribution

3

Limitations

Some aspects of the approach might be seen as incremental advancements rather than groundbreaking theoretical analysis .

Reviewer CUjN5/10 · confidence 3/52024-07-08

Summary

This manuscript proposes the RL method with lookahead information. The authors discuss two scenarios: reward lookahead and transition lookahead. Under such scenarios, the proposed method estimates the reward distribution and transition distribution, respectively. Then the monotonic value propagation skill is applied to calculate the value function. The authors show that the proposed method has strong theoretical properties and the reward regret is strongly bounded under two circumstances.

Strengths

The manuscript is well organized, and the structure is clear. The authors shows very promising bound for both reward lookahead and transition lookahead scenarios.

Weaknesses

This is a theoretical paper, however, the authors miss to deliver some numerical or empirical studies. It is suggested to add some empirical experiments, at least with simulated data. Algorithm 1&2 shows the procedure for training, I am confused about the inference process. How to select the action give certain state in inference? The authors are suggested to give some explanations in the Algorithm 1&2.

Questions

Line 150, the sentence should be "in this way"? The estimated reward/transition distribution $\hat{R}^k_h$ and $\hat{P}^k_h$ are key components for the proposed method, it is suggested to give more details on the distribution estimation part. For both cases, the authors proposes the bonuses, I am confused why do we need the bonus? only for calculating the variance value? However, even without the bonus value, we can also update the value function $\bar{V}^k_h(s)$, right?

Rating

5

Confidence

3

Soundness

3

Presentation

3

Contribution

3

Limitations

None

Reviewer 49N67/10 · confidence 3/52024-07-11

Summary

The paper considers the setting where the agent can see the possible next rewards and next states without assuming a prior knowledge of the environment dynamics. The predicted next rewards and next states are estimated by empirical distribution. The paper considers extending Monotonic Value Propagation to such a setting and proves that the proposed algorithms can achieve tight regret bounds.

Strengths

- A tight regret bound is proved for the proposed algorithm, establishing theoretical justification for lookahead information and advantages of planning in RL in general. - The paper does not assume known environment dynamics as in most previous works, which makes the algorithm applicable to standard RL settings. The lack of known environment dynamics may bring various challenges to planning, such as agents not relying on the lookahead information when the estimated environment dynamics are still far from the true one in the early stages. The paper shows that the lookahead information can still be very beneficial despite such challenges. - The paper is well-written, and the proof is easy to follow.

Weaknesses

Even though a tight regret bound has been proved, empirical experiments with examples showing how the agent uses the lookahead information will strengthen the paper.

Questions

There has been prior work in deep RL that makes use of lookahead information even when the environment dynamic is unknown. One example is the Thinker algorithm [1], which allows agents to select an imaginary action trajectory to collect n-step lookahead information before selecting an action in each step (the environment dynamics are also assumed to be unknown). The related work section should be updated to reflect this (e.g. line 73-79). However, as these works are mostly empirical without proving the regret bound, I still recommend that the paper be accepted, given its theoretical significance. [1] Chung, Stephen, Ivan Anokhin, and David Krueger. "Thinker: learning to plan and act." Advances in Neural Information Processing Systems 36 (2024).

Rating

7

Confidence

3

Soundness

3

Presentation

3

Contribution

3

Limitations

The authors adequately addressed the limitations.

Reviewer MArZ5/10 · confidence 4/52024-07-14

Summary

The paper studies an RL problem with a special setting, called one-step lookahead, where the agent can observe the reward or the state at the next step before the current action is taken. The paper focuses on the problem with an unknown environment (transition function). The authors proposed an efficient algorithms leveraging the empirical distribution of the lookahead information and claimed that the algorithms achieve tight regret against a strong baseline.

Strengths

1. The paper studies an interesting RL problem where one-step lookahead information is available to the agent while the environment is unknown. 2. The paper clearly presents the problem, the solution, and a comparison between the proposed algorithm and the baseline in terms of regret bound. 3. The paper offers explanation of the terms in the regret bounds and justified its explanation.

Weaknesses

1. One concern is the application of such a lookahead setting. The agents during training and running needs to know what will be realized in order to make actions at the current state. Not sure what real-world scenarios this setting can be applicable to. 2. RL with lookahead information has been investigated before from a theoretical point of view. See [R1, p64]. [R2] [R3]. [R1] discusses the lookahead in the approximation of the bellman function. [R2-R3] considers controlled lookahead where the agents decide the step of lookahead as a strategy. It is not straightforward to see in this paper how the lookahead studied in this paper different from those references. [R1] Bertsekas, Dimitri. Reinforcement learning and optimal control. Vol. 1. Athena Scientific, 2019. [R2] Biedenkapp, André, et al. "TempoRL: Learning when to act." International Conference on Machine Learning. PMLR, 2021. [R3] Huang, Yunhan, Veeraruna Kavitha, and Quanyan Zhu. "Continuous-time markov decision processes with controlled observations." 2019 57th Annual Allerton Conference on Communication, Control, and Computing (Allerton). IEEE, 2019. 3. It is not clear the source of the baseline mentioning in the paper. For example, "compared to a stronger baseline that also has access to lookahead information". The paper should includes the reference whenever the baseline is compared with the proposed solution.

Questions

1. When the agents have access to both reward lookahead and transition lookahead, how would the regret bound be different? 2. Why doesn't the paper present a case study that illustrates how would the agent behave differently between a normal RL setting and a lookahead setting?

Rating

5

Confidence

4

Soundness

3

Presentation

3

Contribution

2

Limitations

Discussed in the Weakness section.

Area Chair b1cx2024-08-11

Questions

Dear authors, Thanks for the rebuttal. As I go over the reviews and your rebuttal, I have some quick questions which I hope to get some clarifications: 1. The paper refers to lower bounds in standard (i.e., no lookahead information) RL settings in several places (e.g., Line 190). Since the current setting provides additional information to the agent, one would expect that the upper bound you obtain to penetrate through the lower bounds in standard settings (for agents without such additional information), but I couldn't find a crisp statement on this in the paper. More concretely, according to Table 1 in Jin et al. (2018), best upper bound is $\sqrt{H^2 SA T}$ (their $T$ is your $K$, and I also verified the reward boundedness conventions in two papers which are identical). Both of your results (Line 48) seem no better than this bound (the reward lookahead one is worse by $\sqrt{T}$, and the transition look-ahead one has an extra additive term)? I would appreciate a clarification here. If your result penetrates through the standard RL lower bound, a crisp, unambiguous complexity comparison will be very helpful. * I also noticed the $\sqrt{H^3 SA T}$ lower bound on Line 191, which contradicts the upper bound I quoted above. Likely this is due to whether transition is time homogeneous...? 2. I agree with Line 149 that state augmentation is the most natural idea. The paper discusses why this approach does not work, but I am not entirely convinced by the argument. Reward continuity is discussed as a major difficulty (Line 40), but (1) one can usually discretize reward to get around it, and (2) reward learning is relatively easier than transition learning (as discussed on Line 289) and usually doesn't dominate the final rate. So one can simply ignore the reward lookahead information and solely focus on the transition lookahead information, in which there is no concern of continuity. So what is the main difficulty here? I imagine the problem is that since there is additional information for every action, the state space will blow-up in a way that may be exponential in A. Regardless, I think a formal description of the augmented MDP (define state, action, reward, transition, etc., after the augmentation) will be very useful, possibly in the appendix. AC

Authorsrebuttal2024-08-11

Dear area chair, Thank you for your questions. 1. The key reason that our paper breaks through the lower bound is the different definition of regret, and in particular, the definition of the optimal value. Specifically, denote $V^*$ the standard no-lookahead value used in RL, and $V^{R, *}$ the reward lookahead value, with the corresponding regret bounds $Reg$ and $Reg^R$. Notice that for any agent (lookahead or not), one can always write $Reg = (V^* - V^{R,*})K + Reg ^R$. By definition, the lookahead agent is more powerful, so mostly $V^* < V^{R,*}$. Since the first term in the decomposition above is negative linear while the second term is just sublinear, any difference between the values imposes a *negative linear regret* - completely breaking the standard lower bounds in RL. For example, in Section 3, we described situations where $V^*\approx 1/AH$ while $V^{R,*}\approx 1$. Then, in terms of standard regret, for large enough $K,A,H$ we would get $Reg \approx -K$. We can add this explanation to the paper. * In Jin et al. (2018), they have $T=HK$ (see caption under table 1), where $K$ is the number of episodes (as in our paper). Therefore, the lower bounds are the same - both allow non-stationary transition. 2. While reward learning doesn't usually dominate the rates, it is due to horizon factors: reward learning usually leads to a term of $\sqrt{H^2SAK}$ while transition learning to $\sqrt{H^3SAK}$. Even if we can just discretize the state for the reward component to a state $S^d$ (while not changing transition learning complexity), we would still have unavoidable dependence in the regret on $S^d$. Importantly, $S^d$ needs to encompass the reward observations for *all actions simultaneously*, so even if we use $N$ cells to discretize each reward component, we would get a term of $N^A$. Therefore, as soon as we do it, our bounds would explode (even if reward learning would just have affected the additive constant!!). Moreover, moving the reward to the state means that reward observations are now state transitions, so using standard approaches would lead to a regret bound of $\sqrt{H^3S^dAK}$. You are completely right about the transition lookahead - since we need to add the next state observation for all actions simultaneously, the state blows by a factor $S^A$. We actually already use the augmented MDP for both proofs (mostly for the planning results) and describe in detail one way to do this extension in Appendices B.2 and C.2. If the AC thinks it would help clarity, we could further discuss it in the main paper. We could also discuss more about the implications of augmentation and discretization on learning, extending the discussion in this response. ---- We hope that we clarified all the issues; we will gladly provide more clarifications if we did not convey the message clearly enough and answer any other questions.

Area Chair b1cx2024-08-11

Thanks for the clarification and I think I understand now. Basically with additional information (lookahead) the optimal value of the MDP increases compared to vanilla agent, so standard algorithms that don't leverage the information can't compete. I was focusing on how the information helps with learning efficiency and omitted its role in planning. Re blow-up: the explanation makes sense. As a minor change, perhaps it will be good to point to the construction in the appendix from the main text, and whenever the paper uses the word "exponential", say exponential-in-what (action, dimension, etc.).

Authorsrebuttal2024-08-11

Yes, exactly! Thanks for the improvement suggestions - we will correct all these issues in the final version of the paper. We will also reflect on our writing and presentation to make sure that all the questions that were raised in the discussion here will be clearer.

Reviewer 49N62024-08-11

Thanks for the response. I maintain my score after reading the responses and reviews. One thing to note - works like [1] can usually be used to perform what you described. For example, in [1], one can replace the learned world model (the state-reward network in the dual network that is proposed) with the known environment dynamics so the agent can learn to take advantage of the stochasticity as in your example. The main difference with your proposed algorithm is that the agent has to decide which action to try instead of seeing all possible action's consequences. This, however, is essential for multi-step lookahead, as one cannot enumerate all action sequences with a decent depth.

Authorsrebuttal2024-08-11

We thank the reviewer again. Combining multi-step lookahead with the decision of which future information to query is indeed a great question, also from a theoretical point of view! We will read the work in further detail and discuss the relations in the final version of the paper.

Program Chairsdecision2024-09-25

Decision

Accept (poster)

© 2026 NYSGPT2525 LLC