Response to Reviewer [2]
On additional robotic experiments: In our experimental sweeps, we have been able to get TADPoLe working on three Adroit tasks (door, pen, hammer), in a similar setup with what is reported in MetaWorld (all hyperparameters are kept the same, e.g. noise level, $w_1$, $w_2$, etc.). For the base RL backbone algorithm, we find the most success on Adroit from applying the text-conditioned TADPoLe reward to DrM [1]. The associated task prompts are “opening a door” and “spinning a pen”, and “hammering a nail” respectively, and we include the success rate and video demonstration on the bottom of our updated [submission website](https://sites.google.com/view/tadpols/home). We hope these positive results on complex dexterous manipulation tasks provide a more convincing demonstration of TADPoLe’s capabilities to the reviewer.
We also voluntarily report, for complete transparency, that of the FrankaKitchen suite, in which we select five tasks for evaluation following R3M [2], our approach is only able to solve one of the five tasks (turning the light on) when using the same hyperparameter settings as the MetaWorld experiments. In fact, LIV [3], in Appendix G4, explicitly states that **fine-tuning is needed for language-grounding** for FrankaKitchen tasks (compare Figure 20 against Figure 21), to form a coherent language-goal reward signal for text-conditioned policy learning. In light of this, TADPoLe performance on FrankaKitchen is expected to be difficult, as TADPoLe uses no fine-tuning at all, but still tries to provide a text-conditioned reward. The performance TADPoLe can achieve on robotic environments (such as Adroit, MetaWorld, and the FrankaKitchen example) while utilizing *no in-domain demonstrations, or fine-tuning whatsoever* is promising, particularly as such robotic experiments generally have a large visual domain gap from the pretraining data observed by the general-purpose diffusion model (and collecting in-domain examples to alleviate the domain gap can be expensive).
We believe our framework is general enough that future improvements to the underlying diffusion model, for example finetuning on in-domain demonstrations, would help - but our focus in this work is on the *inherent generalization capabilities* from *leveraging large-scale pretrained diffusion models*, which we demonstrate is surprisingly powerful. As our framework still works with arbitrary image and video diffusion models, we leave exploring the utilization of diffusion models that have explicitly integrated in-domain information (such as through explicit finetuning) for exciting future work.
The main focus of our work is finding a general-purpose, scalable solution for text-conditioned policy learning - rather than solving the entire realm of text-conditioned policy learning for robotics at once, or outperforming even models that leverage in-domain demonstrations. What we seek to show is that text prompts can be converted into dense rewards without in-domain finetuning, just from text-conditioned visual diffusion models pretrained on general data, to enable policy learning. Our model formulation, as well as our reward computation are novel, and we demonstrate this generalizes across a variety of robotic environments (Humanoid, Dog, MetaWorld), and across a variety of text prompts and novel behaviors without *finetuning or modification*, and with large reuse in hyperparameters. Our approach seeks to be general, and scalable - motivations that the reviewer has voiced appreciation for, and accomplishes this by avoiding any reliance on in-domain information - but this generality often comes at the cost of achieving state-of-the-art performance on every single domain, which we hope is understandable without detracting from the surprising insights TADPoLe already provides.
We appreciate the reviewer’s suggestions for strengthening our work, and plan to incorporate these updates into the final camera-ready version of the paper.
[1] Xu et al. DrM: Mastering Visual Reinforcement Learning through Dormant Ratio Minimization. ICLR, 2024.
[2] Nair et al. R3M: A Universal Visual Representation for Robot Manipulation. arxiv preprint, 2022.
[3] Ma et al. LIV: Language-Image Representations and Rewards for Robotic Control. ICML, 2023.