Thank you for your support of our work and for providing valuable suggestions. We have carefully considered the issues you raised and plan to revise them as follows:
### **Revision of Controversial Claims**
Upon careful review, the original claims regarding the novelty and contribution of our method were as follows:
* Our eFreeSplat represents a new **paradigm** for generalizable novel view synthesis.
* To our best knowledge, **the first multiview GNVS paradigm** that operates without relying on epipolar priors.
* a **groundbreaking** generalizable 3D Gaussian Splatting model designed for novel view synthesis across scenes, **free from the constraints of epipolar priors**.
* has inspired our development of a **novel GNVS paradigm** that circumvents the dependence on epipolar priors.
After an in-depth discussion during the rebuttal, we recognize the validity of your suggestions, which significantly aid in more accurately describing our contribution. We will revise the content as follows:
* Our eFreeSplat represents an innovative approach for generalizable novel view synthesis. Different from the existing pure geometry-free methods, eFreeSplat focuses more on achieving epipolar-free feature matching and encoding by providing 3D priors through cross-view pretraining.
* The approach with novel insights into GNVS that operates without relying on epipolar priors in the process of multi-view geometric perception.
* A novel generalizable 3D Gaussian Splatting model tailored for novel view synthesis across new scenes, designed to function independently of epipolar constraints that might unrelieble when large viewpoint changes occur.
* has inspired our development of a novel GNVS method that circumvents the dependence on epipolar priors through data-driven 3D priors.
### **Revision of Discussion on Related Works**
After thorough review, we acknowledge that the original manuscript's description of closely related work included the following content but lacked discussion on methods like GS-LRM, which do not require epipolar line sampling:
* SRT[1] is a geometry-free, generalizable NVS method that boldly eschews any explicit geometric inductive biases. SRT encodes patches from all reference views using a Transformer encoder and decodes the RGB color for target rays through a Transformer decoder
After in-depth discussion in the Rebuttal, we agree that your suggestion is reasonable, and we will provide a more detailed description of related work in our revised version:
* SRT[1] and GS-LRM[2] are epipolar-free GNVS methods that boldly eschew any explicit geometric inductive biases. SRT encodes patches from all reference views using a Transformer encoder and decodes the RGB color for target rays through a Transformer decoder. GS-LRM's network, composed of a large number of Transformer blocks, implicitly learns 3D representations. However, due to the lack of targeted scene encoding, these methods are either limited to specific datasets or suffer from unacceptable computational efficiency and carbon footprint.
* Some pose-free GNVS methods[1][3][4] are also epipolar-free. These methods, lacking known camera poses, find it challenging to perform epipolar line sampling. They often reduce task complexity through clever structured feature representations (e.g., Learned 3D Neural Volume in LEAP[3] and Triplane in PF-LRM[4]), but this reduction comes at the cost of decreased model generalization. Different from the above methods, our proposed eFreeSplat focuses on data-driven 3D priors and does not require any time-consuming and complex structured feature representations, such as cost volumes.
As for the experiments on a more overlap-balanced dataset, due to time constraints, as you acknowledged, we regret that it is challenging to prepare such balanced data and train our model in time to include the analysis within the eFreeSplat work. Nevertheless, we commit to establishing such an experimental scene in the forthcoming revised draft and to eliminating the influence of data distribution gaps on the experimental results, thereby providing a more thorough analysis of our method's advantages in scenarios with significant viewpoint changes.
**We will do our utmost in the revised version to resolve the controversial claims and address all the issues mentioned above. Once again, thank you for your professional feedback and evaluation of our work.**
[1] Sajjadi M S M, Meyer H, Pot E, et al. “Scene representation transformer: Geometry-free novel view synthesis through set-latent scene representations” CVPR 2022.
[2] Zhang K, Bi S, Tan H, et al. “GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting” ECCV 2024.
[3] Jiang, Hanwen et al. “LEAP: Liberate Sparse-view 3D Modeling from Camera Poses.” ICLR 2024.
[4] Wang, Peng et al. “PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Prediction.” ICLR 2024.