We thank the reviewer for the informative feedback and we address the concerns as follows:
1. **Novelty**
The major contributions of our work are two folds: a) from the data perspective, we propose a synthetic data augmentation strategy to improve virtual try-on models; b) from the model perspective, the major difference between the proposed EARSB and prior diffusion models is the introduced spatially adaptive noise schedule, which improves the low-quality region of an initially generated image based on a spatially-varying noise schedule that targets known artifacts. To clarify the second contribution, we have highlighted the spatially adaptive noise schedule in the introduction section of the revised draft.
2. **Relevance**
Mentioning that our weakly-supervised classifier can be adapted to other tasks is a great suggestion. We added the following description in the first paragraph of Section 3.4 : "This refinement goal applies to the general setting where we want to refine a flawed image output. In the scope of this paper, we focus on the virtual try-on task. "
3. **Details about the manual annotation**
The reason for annotating a small portion of the generated images is to get reasonable detection results of the artifacts while minimizing manual labeling efforts. It is expected to get higher detection accuracy with higher labeling costs and a higher annotation ratio. 5\% might not be the optimal ratio to balance the detection accuracy and the labeling efforts, but it is cost-effective in making the classifier outperform self-supervised and unsupervised training methods, as illustrated in Figure 7. The refinement results in Table 1 also demonstrate that it is effective in help improving existing try-on methods. In future work, following the data scaling law, we will explore the relationship between the labeling ratio, the time spent on annotating the data, and the final model performance.
4. **Target clothing shape**
The shape of the upper clothing when worn by an individual is primarily decided by two factors: a) the physical interactions between the upper clothing and the lower clothing; b) the size match between the garment and the individual. For a, n example is that the tank top in ll328-333 becomes shorter on the human because it is tucked into the pants. For b, an example is that the same outfit could look loose or tight on different people depending on their body shape. These are difficult to solve in the 2D domain without knowing the garment or body measurement data. Some prior work addressed this problem in a human-interactive setting [1,2]. In this paper, we focus on non-interactive virtual try-on and only aim to transfer the texture of the garment to the person in a reasonable shape. Note that our EARSB is a refinement-based model that targets known artifacts. Therefore, it is expected to follow the shape of the clothing in the initial image unless it is misaligned with the pose or has other artifacts around the boundaries. In future work, we might explore incorporating human interactions into the model to control the dressing style and clothing length.
[1] Chen, C. Y., Chen, Y. C., Shuai, H. H., Cheng, W. H. Size does matter: Size-aware virtual try-on via clothing-oriented transformation try-on network. In ICCV 2023.
[2] Pan X, Tewari A, Leimkühler T, Liu L, Meka A, Theobalt C. Drag your gan: Interactive point-based manipulation on the generative image manifold. In ACM SIGGRAPH 2023.
5. What is the motivation behind using a GAN based base network as opposed to a diffusion based base network?
This is because generating the initial image using a GAN model is cheaper as the diffusion-based model has a notoriously low sampling speed. To test EARSB's performance without considering the sampling cost, we use the diffusion model CatVTON to generate the initial image and refine it with our EARSB. We have updated Table 1 with the new results, denoted as EARSB(SD) +H2G-UH/FH. See the comments posted for reviewer RZB7 for the updated Table 1. EARSB and EARSB+H2G-UH/FH improve the GAN baselines while EARSB(SD)+H2G-UH/FH gains over the SD-based methods. Overall, our refinement model improves the metrics of existing methods on both datasets, with further improvements from incorporating synthetic training pairs.
6. How many total number of images are 5\% of generated images?
We use three GAN models to generate the initial image in training, which makes the total number of annotations 3*0.05*11647=1747 on VITON-HD and 3*0.05*13564=2034 on DressCode-Upper.