A Game-Theoretic Framework for Distributed Load Balancing: Static and Dynamic Game Models

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these applications, jobs/tasks are held by selfish entities that do not want to coordinate with each other, yet the goal is to balance the load among servers in a distri…

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