Response to Reviewer wjsW
We sincerely appreciate your detailed and insightful reviews. We have provided detailed responses to your comment and updated the relevant content in the revised manuscript, hoping our response can address your concerns.
>**Q1: Clarify the practical significance of using point cloud video for action recognition, especially considering that RGB, depth, and pose data have demonstrated better performance.**
Thanks for your advice! The practical significance of point cloud videos recognition lies in their unique ability to capture the geometric and spatial-temporal structure of 3D environments directly. This capability is particularly critical in applications such as robotics, augmented reality (AR), autonomous navigation, and other tasks requiring an understanding of real-world 3D spatial relationships.
1) Point cloud videos inherently encode both spatial (3D geometry) and temporal (motion) data, enabling a more accurate depiction of real-world depth, scale, and dynamics. Unlike RGB or depth images, point clouds avoid the distortions or loss of information caused by projections or conversions.
2) Sensor Compatibility and Real-World Data Trends: With the increasing use of LiDAR and depth sensors, point cloud data is becoming more accessible and practical for real-world applications. Methods leveraging raw point cloud data can directly benefit from this growing trend, bypassing the need for conversion into less efficient formats. While RGB, depth, and pose-based methods currently show superior performance in some contexts, they also have limitations, such as sensitivity to lighting (RGB) or reliance on predefined skeletal models (pose). Point cloud methods, by contrast, offer robustness and adaptability to unstructured environments.
Our goal with this work is not to surpass other modalities in action recognition but to explore and develop methods tailored specifically for point cloud video recognition. By addressing challenges such as computational efficiency and temporal modeling, we aim to contribute to the broader understanding and practical handling of point cloud data, paving the way for its use in future 3D video research and applications.
>**Q2: Limited Applicability and Potential Difficulty in Capturing Fine-Grained Motion.**
Thanks for your advice! It is very necessary to discuss the generalizability of our model.
As you suggested, we extended our evaluation to the HOI4D dataset [1], a large-scale 4D egocentric dataset focusing on category-level human-object interactions. This dataset is particularly challenging due to its diverse action categories, extensive sequences, and detailed human-object interaction dynamics, making it an excellent benchmark for assessing fine-grained motion recognition.
In the action segmentation task of HOI4D, our approach achieved an accuracy of 78.5%, outperforming the advanced method, PPTr, which achieved 77.4%. Notably, our method also demonstrated improvements in additional metrics like Edit Distance and F1 scores (e.g., F1@10 increased from 81.7% to 85.6%, as shown in the table below). These results underline our model's capacity to accurately capture fine-grained motion patterns within egocentric 4D sequences.
We hope this evaluation and explanation address the reviewer’s concerns about the generalizability and fine-grained motion capture capabilities of our model. Thank you for your valuable feedback!
| Method | Length | Accuracy | Edit| F1@10 | F1@25 | F1@50 |
|--------------|---------| ---------| --- |------ |------ |------ |
|P4Transformer | 150 | 71.2 | 73.1 | 73.8 | 69.2 | 58.2 |
| PPTr | 150 | 77.4 | 80.1 | 81.7 | 78.5 | 69.5 |
| Ours | 150 | **78.5** | 84.5 | 85.6 | 82.4 | 73.0 |
Reference:
[1] HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction CVPR 2022.
>**Q3: Please update Table 10 to include comparisons with more recent methods, and add efficiency evaluation metrics such as FLOPs and Params.**
Thanks for your advice! We have updated Table. 10 as suggested.