In this paper we present a method for omni-directional 3D reconstruction of a human figure using a single Kinect while two mirrors provide the 360o view. We get three views from a single depth (and its corresponding RGB) frame – one is the real view of the human and other two are the virtual views generated through the mirrors. Using these three views our proposed system reconstruct 360o view of a human. The reconstruction system is robust as it can reconstruct the 360o view of any object (though it is particularly designed for human figures) from single depth and RGB images. These system overcomes the difficulties of synchronization and removes the problem of interference noise of multi-Kinect system. The methodology can be used for a nonKinect RGB-D camera and can be improved in several ways in future.
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Omni-directional Reconstruction of Human Figures from Depth Data using Mirrors
Semantic Scholar · Computer Science · 2015
Abstract
In this paper we present a method for omni-directional 3D reconstruction of a human figure using a single Kinect while two mirrors provide the 360o view. We get three views from a single depth (and its corresponding RGB) frame – one is the real view of the human and other two are the virtual views generated through the mirrors. Using these three views our proposed system reconstruct 360o view of a human. The reconstruction system is robust as it can reconstruct the 360o view of any object (though it is particularly designed for human figures) from single depth and RGB images. These system overcomes the difficulties of synchronization and removes the problem of interference noise of multi-Kinect system. The methodology can be used for a nonKinect RGB-D camera and can be improved in several ways in future.