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001A Query-Efficient Stochastic Volume Rendering Framework for Time-Varying Implicit Neural VolumesarXivPaperAlper Sahistan et al.2 days ago
002CG-World: A Large-Scale World-State Dataset and Protocol for World ModelsarXivPaperYiming Cai, Fangjie Yu et al.3 days ago
003Two2Four: Generative Quadruped Puppeteering from Human MotionarXivPaperFatemeh Zargarbashi, Zehong Qiu et al.4 days ago
004How Affect Propagates among LLM Agents: Emergent Emotional Contagion in Crowd SimulationarXivPaperF. Durupinar5 days ago
005MMOE: Modernizing Diffusion Transformers with Efficient Expert DesignarXivPaperYanhao Jia, Jiepeng Wang et al.5 days ago
006GNM Head: A Generative aNthropometric Model of the human headarXivPaperStylianos Ploumpis, Jan Bednarík et al.6 days ago
007Head Avatars with Dynamic Explicit HairarXivPaperVanessa Sklyarova, Haonan Chen et al.6 days ago
008Neural Representation of Minimal SurfacesarXivPaperJiayin Sun, Albert Chern6 days ago
009Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and ShadowarXivPaperHaojie Jin, Fujia Su et al.7 days ago
010Real2Sim2Real for Vision-Language-Action Manipulation: An AMD ROCm-Based PipelinearXivPaperQingwen Yang, Xunyue Wang et al.7 days ago
011Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field RenderingarXivPaperOriol Jiménez-Ayguadé, Antonio AgudoJul 24
012Hybrid Semantic and Spectral Ensemble for Robust Synthetic Image Source AttributionarXivPaperMd. Ajwad HossainJul 24
013Inter-Reflective Gaussian Splatting for Robust and Efficient Inverse RenderingarXivPaperChun Gu, Xiaofei Wei et al.Jul 24
014Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian SplattingarXivPaperFelipe Nunes Carbone de Carvalho, Joyce de Morais Souza et al.Jul 24
015Learning-based Seam Correspondence Reconstruction in Sewing PatternsarXivPaperZhendong Wang, Jintong Wang et al.Jul 23
016Scene Parameter Saliency via Differentiable Light TransportarXivPaperLinas Beresna, Eugene FiumeJul 23
0173D-GIMP: When 3D Gaussian Inpainting Meets PatchMatcharXivPaperXuening Tian, Dieter Schmalstieg et al.Jul 22
018Nova3D: Code-Native Generation of Programmable 3D AssetsarXivPaperNimra Noor, Muhammad Bilal et al.Jul 22
019A Splitting Architecture for Exact Reduced Coulomb FrictionarXivPaperHong Song, Ye Fan et al.Jul 21
020Appearance Pointers -- Multimodal Region Control of Diffusion TransformersarXivPaperRahul Sajnani, Yulia Gryaditskaya et al.Jul 21
021UVFaceFusion: Fast Multi-view Topologically Consistent Face Reconstruction in the Wild via UV-space Neural FusionarXivPaperXin Ming, Yuxuan Han et al.Jul 21
022ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume VisualizationarXivPaperKaiyuan Tang, Chaoli WangJul 20
023EVOLVE: Efficient Learned Volume Compression with Variable-Rate Encoding on a Cross-Domain DatabasearXivPaperKaiyuan Tang, Maizhe Yang et al.Jul 20
024Lossless-INR: Lossless Volumetric Implicit Neural RepresentationsarXivPaperKaiyuan Tang, Daniel Burke et al.Jul 20
025Packet-Loss Robust 3D Gaussian Compression via Atomic Packaging and GNN-based Error ConcealmentarXivPaperYuxuan Tao, Xuerui Ma et al.Jul 20
026SGA: Plug&Play Geometric Verification for Educational Video SynthesisarXivPaperLopez Jhon, Hinojosa Carlos et al.Jul 20
027SciForma: Structure-Faithful Generation of Scientific DiagramsarXivPaperYuxuan Luo, Peng Zhang et al.Jul 20
028Feature-Guided Diffusion for Non-Differentiable Inverse RenderingarXivPaperAndrei-Timotei Ardelean, Michael Fischer et al.Jul 19
029CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape RepresentationarXivPaperJingyu Hu, Weilong Yan et al.Jul 18
030Points as Tori: Fast Pointwise Signed Distance for Point CloudsarXivPaperNicole Feng, Ioannis Gkioulekas et al.Jul 18
031TopoGS: Planar Reconstruction via Topology-aware 3D Gaussian SplattingarXivPaperShanshan Pan, Jialei Chen et al.Jul 18
032Clarify Before Executing: A Self-Evolving Agent for Resolving Intent Asymmetry in 3D Tool OrchestrationarXivPaperXiaoye Zhu, Weixin Li et al.Jul 17
033DebrisTracer: Reliable Tracking in Hypervelocity Impact Fast ImagingarXivPaperThéophane Loloum, F. Vivodtzev et al.Jul 17
034EgoExoMoCap: Distributed Ego-Exo Human Motion CapturearXivPaperJiaxi Jiang, Bharat Lal Bhatnagar et al.Jul 17
035Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection GuidancearXivPaperEuijun Jung, Youngki LeeJul 17
036Rendering 3D Gaussians on a Graph ProcessorarXivPaperNicholas Fry, Ignacio Alzugaray et al.Jul 17
037Online Neural Space Time Memory for Dynamic Novel View SynthesisarXivPaperBaback Elmieh, Lynn Tsai et al.Jul 16
038Bake It Till You Make It: Ultrafast Spatial Texture-Atlas SplattingarXivPaperNeel Kelkar, Simon Niedermayr et al.Jul 15
039CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface ReconstructionarXivPaperLei Yang, Weiqing Li et al.Jul 15
040Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene SimulationarXivPaperNvidia Jiahui Huang, Jiawei Ren et al.Jul 15
041ThinkBLOX: 3D Indoor Scene Generation with Progressive ReasoningarXivPaperYuan Xiao, Can Wang et al.Jul 15
042TreeSRNF: Square-Root Normal Fields for Generative Modelling of the Geometric and Structural Variability in Tree-like 3D ObjectsarXivPaperTahmina Khanam, Hamid Laga et al.Jul 15
043IBPA: Real-time Free-form Manifold Mesh Reconstruction via Incremental Ball Pivoting with Integrated Hole DetectionarXivPaperMauhing Yip, Mohit Singh et al.Jul 13
044Latent-Identity Tuning in Text-to-Image Personalization ModelsarXivPaperDaniel Garibi, Ronen Kamenetsky et al.Jul 13
045MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language ModelsarXivPaperTsz Hei Fan, Choi Wing Fung et al.Jul 13
046NeuralActuator: Neural Actuation Modeling for Robot Dynamics and External Force PerceptionarXivPaperZhiyang Dou, John U. Onyemelukwe et al.Jul 13
047RegHead: Non-Humanoid Head Blendshapes via Feed-Forward RegistrationarXivPaperJiahao Luo, Hao Zhang et al.Jul 13
048Toward Inclusive Avatar Design with Limb Differences Through Artificial IntelligencearXivPaperFernanda Miyuki Yamada, J. P. Gois et al.Jul 13
0493D-DefectBench: A Controlled Factorial Study of Vision-Language Model Evaluation Pipelines for Fine-Grained 3D Generation DefectsarXivPaperZhenyu Zhao, Nanshan Jia et al.Jul 12
050LATO.2: Factorized 3D Mesh Generation with Vertex and Topology FlowarXivPaperHang Long, Tianhao Zhao et al.Jul 12
051PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided DeformationarXivPaperShijin Wang, Zichong Chen et al.Jul 12
052Error Aware Distribution Prediction for Lightweight Implicit Neural RepresentationsarXivPaperZhimin Li, Jake D. Balla et al.Jul 11
053Neural Motion Blending Across Arbitrary Character TopologiesarXivPaperLuca Cazzola, Giulia Martinelli et al.Jul 11
054Spatula: Exploring On-Demand In-Situ Interfaces and Interaction for Attribute ControlarXivPaperBoyu Li, Linjie Qiu et al.Jul 11
055Dynamic Inverse Rendering for Enhanced Material-Lighting DecompositionarXivPaperRaza Yunus, Benjamin Ummenhofer et al.Jul 10
056Text-based Tactile Graphics Generation for the Visually ImpairedarXivPaperRuihan Gao, Joonghyuk Shin et al.Jul 10
057ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion GenerationarXivPaperKaifeng Zhao, Mathis Petrovich et al.Jul 9
058HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical SimulationsarXivPaperYaqiao Dai, Renjiao Yi et al.Jul 9
059LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent RelightingarXivPaperZixi Guo, Yehonathan Litman et al.Jul 9
060Programming-by-Example for Batch-Editing Collision Meshes in 3D SoftwarearXivPaperGengyang Xu, Dongwei Xiao et al.Jul 9

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