SYSTEM AND METHOD FOR PROVIDING PERSISTENT CHARACTER PERSONALITIES IN A SIMULATION

Patent №

US 10,293,256

Granted

2019-05-21

Filed 2017

Owner

Lab

AI components

4

ml · kr · planning · hardware

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

15405238

Apparatus and methods are provided to implement a technique for managing the response of a digital entity in a simulation to reflect its interaction with one or more players over time, such as managing a non-player character's responses to player characters in an online computer game. In the system, a computer system tracks the interaction of the digital entity with other entities and the occurrence or status of internal and external events to control how the digital entity reacts to current events and interactions.

Machine learningKnowledge representationPlanningAI hardwareA63F 13/12A63F 13/52A63F 13/30A63F 13/47A63F 13/54A63F 13/67A63F 2300/5533A63F 2300/6027+3 more

AI classification

Planning1.00
Knowledge representation0.99
Machine learning0.62
AI hardware0.62
Natural language0.08
Speech0.01
Evolutionary computation0.00
Vision0.00
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