Patent №
US 10,891,783
Granted
2021-01-12
Filed 2019
Owner
NVIDIA CORPORATION
Lab
AI components
1
vision
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
16482377
Determining the occlusions or shadows for an area light within a scene is difficult, especially realistic shadowing in large and dynamic scenes. The disclosure provides an adaptive occlusion sampling process that uses voxel cone tracing to distribute the voxel tracing cones on the surface of area lights to obtain samples for shadowing in computer generated images or scenes. A method of adaptive occlusion sampling from a rectangular area light is disclosed that can be used to provide realistic shadowing in a computer generated scene. A process to compute a shadow of an area light within a scene is also disclosed herein that includes obtaining samples, employing voxel cone tracing, from a light surface of the area light based on sample points of a sampling grid created from sample patterns that are based on a determined number of cones.
AI classification
Ownership
NVIDIA CORPORATION
assignment · 499150150