Patent US 11,011,069

Patent №

US 11,011,069

Granted

Owner

Lab

AI components

5

speech · kr · planning · evo · hardware

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

16669610

A computer implemented method for helping a user of computer game and learning programs to perceive a correct answer to a question presented by the programs. These computer game and learning programs (Set A programs) are modified by a computer program of this invention that accepts exactly one token string to be a correct answer (Set ESP program). Answer related output information in a Set A program is modified by the Set ESP program to provide a cue (hint) to a user to increase or decrease the ability of a user to perceive a correct answer. When a user enters an answer a guard requirement in the Set ESP program is satisfied and a guarded subfunction in the Set ESP program is executed if the user's answer is correct. Cues for answers can be visual (with or without eye-tracking), audible, and haptic and can be presented subliminally.

SpeechKnowledge representationPlanningEvolutionary computationAI hardwareA63F 13/67G09B 7/02A63F 3/04A63F 9/18A63F 13/213G09B 5/065G09B 7/04G09B 7/07+3 more

AI classification

AI hardware1.00
Knowledge representation0.99
Planning0.96
Evolutionary computation0.54
Speech0.52
Vision0.39
Natural language0.26
Machine learning0.04
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