GAMIFIED NETWORK SECURITY TRAINING USING DEDICATED VIRTUAL ENVIRONMENTS SIMULATING A DEPLOYED NETWORK TOPOLOGY OF NETWORK SECURITY PRODUCTS

Patent №

US 11,475,790

Granted

2022-10-18

Filed 2019

Owner

FORTINET, INC.

Lab

AI components

3

kr · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

16457556

Systems and methods are described for providing training to attendees of a network security training session through use of gamification. A virtual environment is created containing a network topology simulating a deployed network of network security devices for which teams of the attendees are to receive training. A 3D game interface is presented on a display of a computer system of an attendee. Based on a leaderboard server's game state, a problem-solving objective for the training session is presented on the display. The virtual environment facilitates interactions by the attendee with the network security devices via real web interfaces of corresponding full-feature virtual network security appliances in connection with attempts by the attendee to complete the objectives. Upon completion of an objective, the leaderboard server's game state is updated. Based on the game state of a group of objectives a second group of problem-solving objectives is presented to the attendee.

Knowledge representationPlanningAI hardwareG09B 19/0053H04L 41/122H04L 63/10G06F 3/14H04L 41/0253H04L 41/0273H04L 41/0853H04L 41/0866+1 more

AI classification

Planning1.00
Knowledge representation0.99
AI hardware0.51
Evolutionary computation0.00
Vision0.00
Natural language0.00
Machine learning0.00
Speech0.00

Ownership

FORTINET, INC.

assignment · 498640793

Assignors

MAY, ROBERT A., THOMPSON, JORDAN E., PATE, JAMIE

On an employer assignment, the assignors are typically the inventors.

From the same owner

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