METHOD AND SYSTEM FOR DESIGNING GAME PLAY AND ECONOMIES

Patent №

US 11,524,241

Granted

2022-12-13

Filed 2021

Owner

UNITY IPR APS

Lab

AI components

3

ml · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

17511411

A method of improving game development is disclosed. A game model graph of a video game is created or modified using visual scripting nodes. The game model graph represents one or more game systems and/or one or more economies. The nodes are linked to game resources from the video game. Player profiles describing a plurality of different player types are accessed to be used during a simulation of the game model graph. One or more additional simulations are performed. Each of the one or more additional simulations includes executing the game model graph using the player profiles and the game resources. Data is extracted from the one or more additional simulations to determine behavior of the one or more game systems, the one or more game economies, and/or the resources within the video game over time and across the player types.

Machine learningPlanningAI hardwareA63F 13/35A63F 13/67A63F 13/79G06F 16/9024

AI classification

Machine learning1.00
Planning0.99
AI hardware0.98
Natural language0.45
Knowledge representation0.45
Vision0.00
Evolutionary computation0.00
Speech0.00

Ownership

UNITY IPR APS

assignment · 584170001

Assignors

SALAKKA, KAISA HILLERVO, TRNECKA, DOMINIK, MIGOS, CHARLES JANUSZ, SANTOS, MORGANE MENDONÇA, HARJU, TUOMAS JUHANI, SUN, RUOYU, KOPPONEN, JANNE MIKAEL, WALTER, ROBERT GABRIEL

On an employer assignment, the assignors are typically the inventors.

© 2026 NYSGPT2525 LLC