METHOD AND GRAPHICS PROCESSING SYSTEM FOR RENDERING ONE OR MORE FRAGMENTS HAVING SHADER-DEPENDENT PROPERTIES

Patent №

US 11,615,589

Granted

2023-03-28

Filed 2021

Owner

IMAGINATION TECHNOLOGIES LIMITED

Lab

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

17363492

A graphics processing unit and method for processing fragments in a graphics processing system which includes: (i) hidden surface removal logic configured to perform hidden surface removal on fragments, and (ii) processing logic configured to execute shader programs for fragments. Initial processing of fragments is performed at the hidden surface removal logic. Some of the fragments have a shader-dependent property. A shader program for a particular fragment having the shader-dependent property is split into two stages. The initial processing comprises performing a depth test on the particular fragment. In response to the particular fragment passing the depth test of the initial processing in the hidden surface removal logic, a first stage, but not a second stage, of the shader program is executed for the particular fragment at the processing logic. The first stage of the shader program has instructions for determining the property of the particular fragment.

VisionAI hardwareG06T 17/10G06F 8/443G06T 1/20G06T 11/40G06T 15/005G06T 15/40

AI classification

AI hardware0.98
Vision0.70
Knowledge representation0.03
Evolutionary computation0.02
Natural language0.00
Planning0.00
Speech0.00
Machine learning0.00

Ownership

IMAGINATION TECHNOLOGIES LIMITED

assignment · 567190067

Assignors

YANG, XILE, PLANT, CHRISTOPHER

On an employer assignment, the assignors are typically the inventors.

From the same owner

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