360-DEGREE VIRTUAL-REALITY SYSTEM FOR DYNAMIC EVENTS

Patent №

US 11,622,100

Granted

2023-04-04

Filed 2021

Owner

FLEXXCOACH VR

Lab

AI components

2

vision · planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

17177923

A dynamic event capturing and rendering system collects and aggregates video, audio, positional, and motion data to create a comprehensive user perspective 360-degree rendering of a field of play. An object associated with a user collects data that is stitched together and synchronized to provide post event analysis and training. Through an interface actions that occurred during an event can be recreated providing the viewer with information on what the user associated with the object was experiencing, where the user was looking, and how certain actions may have changed the outcome. Using the collected data, a virtual realty environment is created that can be manipulated to present alternative courses of action and outcomes.

VisionPlanningG06F 3/011H04N 13/282G02B 27/0093G02B 27/0172G06F 3/012G06F 3/013H04N 13/117H04N 13/167+5 more

AI classification

Vision0.95
Planning0.91
Speech0.06
AI hardware0.05
Machine learning0.02
Knowledge representation0.01
Natural language0.01
Evolutionary computation0.00

Ownership

FLEXXCOACH VR

assignment · 555190226

Assignors

BLASE, KEITH A., PROCIW, RONALD G.

On an employer assignment, the assignors are typically the inventors.

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