SYSTEMS AND METHODS FOR CHANGING A STATE OF A GAME OBJECT IN A VIDEO GAME

Patent №

US 11,638,874

Granted

2023-05-02

Filed 2020

Owner

EIDOS INTERACTIVE CORPORATION

Lab

AI components

1

hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

17138454

A computer-implemented method, gaming device and computer-readable medium for video game. The method includes maintaining a virtual space for a gaming environment. The method also includes repeatedly activating an event zone in the virtual space, wherein for one or more game objects having a position in the virtual space that is within the event zone when the event zone is activated, a state of the one or more game objects in the virtual space is changed. The method further includes displaying on a display device a visual representation of the event zone and a visual representation of a marker, the marker having a position in the virtual space. The method yet further includes changing the position of the marker such that a distance involving the marker and at least part of the event zone is related to a time remaining before the next repeated activation of the event zone.

AI hardwareA63F 13/57A63F 13/537A63F 13/5372A63F 13/56

AI classification

AI hardware0.75
Knowledge representation0.08
Vision0.04
Natural language0.01
Evolutionary computation0.01
Planning0.00
Machine learning0.00
Speech0.00

Ownership

EIDOS INTERACTIVE CORPORATION

assignment · 573110258

Assignors

LUTZ, DANIEL

On an employer assignment, the assignors are typically the inventors.

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