Patent US 11,660,540

Patent №

US 11,660,540

Granted

Owner

Lab

AI components

1

ml

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

17182239

Methods for managing non-player characters and power centers in a computer game are based on character hierarchies and individualized correspondences between each character's traits or rank and events that involve other non-player characters or objects. Players may share power centers, character hierarchies, non-player characters, and related quests involving the shared objects with other players playing separate and unrelated game instances over a computer network, with the outcome of the quests reflected in different the games. Various configurations of game machines are used to implement the methods.

Machine learningA63F 13/67A63F 13/58A63F 13/69A63F 13/798

AI classification

Machine learning0.69
Natural language0.07
Knowledge representation0.05
AI hardware0.00
Evolutionary computation0.00
Planning0.00
Speech0.00
Vision0.00
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