Patent №
US 11,660,540
Granted
—
Owner
—
Lab
—
AI components
1
ml
Assignment
None on record
Dataset
AIPD
2023_r1 edition
Application
17182239
Methods for managing non-player characters and power centers in a computer game are based on character hierarchies and individualized correspondences between each character's traits or rank and events that involve other non-player characters or objects. Players may share power centers, character hierarchies, non-player characters, and related quests involving the shared objects with other players playing separate and unrelated game instances over a computer network, with the outcome of the quests reflected in different the games. Various configurations of game machines are used to implement the methods.