SYSTEMS AND METHODS FOR SIMULATING PLAYER BEHAVIOR USING ONE OR MORE BOTS DURING A WAGERING GAME

Patent №

US 11,769,366

Granted

2023-09-26

Filed 2022

Owner

ARISTOCRAT TECHNOLOGIES, INC.

+1 more

Lab

AI components

3

kr · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

17820214

An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed, cause the processor to at least initiate a multiplayer game, select at least one bot of a plurality of bots from a bot selection table associated with each bot of the plurality of bots, each bot simulating a player behavior, determine an entry time for at least one bot of the plurality of bots in the simulated multiplayer game, and control the display device to simulate a selection, by the at least one bot, of at least one selectable item at the determined entry time.

Knowledge representationPlanningAI hardwareG07F 17/3211G06F 3/011G06F 3/04847G06F 3/0488G06N 3/006G06N 20/00G06Q 50/34G07F 17/3244+1 more

AI classification

Planning0.99
Knowledge representation0.84
AI hardware0.72
Vision0.03
Evolutionary computation0.03
Machine learning0.01
Natural language0.00
Speech0.00

Ownership

ARISTOCRAT TECHNOLOGIES, INC.

assignment · 608250547

ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED

assignment · 612010711

Assignors

DECASA, ROGELIO, JR., HALL, DEREK

On an employer assignment, the assignors are typically the inventors.

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