Patent №
US 5,222,205
Granted
1993-06-22
Filed 1990
Owner
HEWLETT-PACKARD COMPANY, A CORP OF CA
Lab
—
AI components
1
vision
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
07494706
Methods for texture mapping graphics primitives in a graphics pipeline architecture system. The methods utilize rectangular box filters to down-sample original texture maps thereby optimizing aliasing and blurring when graphics primitives have a two-dimensional texture mapped to a three-dimensional object. The methods of texture mapping graphics primitives in a frame buffer graphics system comprise the steps of determining an original texture map of two dimensions for a surface, storing the original texture map in the frame buffer, sampling the original texture map independently using an asymmetrical filter to construct multiple versions of a texture and to address textured pixels on a display in the frame buffer graphics systems, mapping the textured pixels to areas on the frame buffer, and displaying the textured graphics primitives on the display. A technique for addressing textured pixels stored in a rectangular texture (RIP) map is also described.
AI classification
Ownership
HEWLETT-PACKARD COMPANY, A CORP OF CA
assignment · 53080109
Assignors
LARSON, RONALD D., SHAH, MONISH S.
On an employer assignment, the assignors are typically the inventors.