METHOD AND APPARATUS FOR PERFORMING REAL-TIME COMPUTER ANIMATION

Patent №

US 5,455,902

Granted

1995-10-03

Filed 1990

Owner

EASTMAN KODAK COMPANY, A CORP. OF NJ

Lab

AI components

1

hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

07631991

A method and apparatus for performing real-time computer animation of data used to simulate physical phenomena is disclosed. The animation system generates floating point geometrical element simulation data and byte width variable simulation data with a processing unit. The floating point geometrical simulation data is supplied to a graphics processor which generates element transformation matrices. The variable simulation data is applied to each of the element transformation matrices by the graphics processor to generate a plurality of layer transformation matrices. The layer transformation matrices are then applied to a stock piece-wise polygonal surface to generate a plurality of layer elements. The layer elements are displayed on a graphics display unit in real-time in the form of glyphs which animate the physical phenomena.

AI classification

AI hardware0.57
Vision0.15
Machine learning0.11
Knowledge representation0.10
Evolutionary computation0.01
Natural language0.00
Planning0.00
Speech0.00

Ownership

EASTMAN KODAK COMPANY, A CORP. OF NJ

assignment · 56280237

Assignors

ELLSON, RICHARD N., RAY, LAWRENCE A., OLANO, MARC

On an employer assignment, the assignors are typically the inventors.

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