CONTENT-ON-DEMAND INTERACTIVE VIDEO METHOD AND APPARATUS

Patent №

US 5,634,849

Granted

1997-06-03

Filed 1995

Owner

Lab

AI components

1

kr

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

08420586

A method and system for providing a player of a video game an automatically customized version of an interactive video game responsive to the player's content preferences in at least one category of possibly unsuitable content. A content-on-demand interactive video game method principally comprises establishing a player's content preferences responsive to at least one category of possibly unsuitable content; providing an interactive video game comprising gaming software, and a segment map defining, responsive to the at least one category of possibly unsuitable content, a plurality of content segments of the interactive video game; and automatically selecting, responsive to the gaming software, content segments from the plurality of content segments responsive to an application of the player's content preferences to the segment map.

Knowledge representationA63F 13/47A63F 13/10A63F 13/45A63F 13/63G06F 16/735G06F 16/78G11B 7/14G11B 19/02+46 more

AI classification

Knowledge representation0.82
Machine learning0.18
Natural language0.08
Vision0.05
Planning0.02
AI hardware0.01
Evolutionary computation0.00
Speech0.00
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