VIDEO GAME SYSTEM AND METHOD WITH ENHANCED THREE-DIMENSIONAL CHARACTER AND BACKGROUND CONTROL DUE TO ENVIRONMENTAL CONDITIONS

Patent №

US 6,139,433

Granted

2000-10-31

Filed 1997

Owner

NINTENDO CO., LTD.

Lab

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

08870100

A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a 3D graphics generating coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. The video game methodology involves game level organization features, camera perspective or point of view control features, and a wide array of animation and character control features. The system changes the "camera" angle (i.e., the displayed point of view in the three-dimensional world) automatically based upon various conditions and in response to actuation of a plurality of distinct controller keys/buttons/switches, e.g., four "C" buttons in the exemplary embodiment. The control keys allow the user at any time to move in for a close up or pull back for a wide view or pan the camera to the right and left to change the apparent camera angle. Such user initiated camera manipulation permits a player to better judge jumps or determine more precisely where an object is located in relation to the player controlled character. The video game system and methodology features a unique player controller, which permits control over a character's exploration of the three-dimensional world to an unprecedented extent. A player controlled character may be controlled in a multitude of different ways utilizing the combination of the joystick and/or cross-switch and/or control keys and a wide range of animation effects are generated.

VisionAI hardwareA63F 13/5255A63F 13/42A63F 13/5252A63F 13/5258G05G 9/047G06F 3/038G06F 3/0383G06F 3/04815+28 more

AI classification

Vision0.84
AI hardware0.58
Knowledge representation0.01
Speech0.00
Machine learning0.00
Evolutionary computation0.00
Planning0.00
Natural language0.00

Ownership

NINTENDO CO., LTD.

assignment · 102920922

Assignors

MIYAMOTO, SHIGERU, NISHIDA, YASUNARI, KAWAGOE, TAKUMI, NISHIUMI, SATOSHI

On an employer assignment, the assignors are typically the inventors.

From the same owner

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