Video game device, character growth control method for video game and readable storage medium storing growth control program

Patent №

US 6,347,993

Granted

2002-02-19

Filed 2000

Owner

KONAMI CO., LTD.

Lab

AI components

4

ml · planning · evo · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

09569947

A video game device of this invention comprises a speech/action storage device for storing contents of various speeches and actions of a leader character to be given to a main character as an ability growth object; an ability value updating device for successively updating an ability value of the main character according to the execution result of the content of the speech/action; a parameter storage device for storing an enthusiasm parameter which is set to be a positive value for each training-related speech/action and a negative value for any other speech/action; an enthusiasm parameter adding device for adding a set value to a present enthusiasm parameter given to the main character every time the speech/action is executed; a reliability degree calculating means for calculating a reliability degree between the main character and the leader character; and a judging device for judging a successful growth of the main character.

Machine learningPlanningEvolutionary computationAI hardwareA63F 13/58A63F 13/52A63F 13/533A63F 13/537A63F 13/812A63F 13/822A63F 13/828A63F 13/95+7 more

AI classification

AI hardware1.00
Machine learning0.98
Planning0.98
Evolutionary computation0.53
Speech0.49
Vision0.46
Knowledge representation0.19
Natural language0.00

Ownership

KONAMI CO., LTD.

assignment · 108100267

Assignors

KONDO, TETSUYA, NAKAGAWA, EIJI, HIROMI, AKINORI

On an employer assignment, the assignors are typically the inventors.

© 2026 NYSGPT2525 LLC