METHOD FOR MAPPING AN OBJECT FROM A TWO-DIMENSIONAL CAMERA IMAGE TO A THREE-DIMENSIONAL SPACE FOR CONTROLLING ACTION IN A GAME PROGRAM
Patent №
US 6,795,068
Granted
2004-09-21
Filed 2000
Owner
SONY COMPUTER ENTERTAINMENT AMERICA
+1 more
Lab
—
AI components
2
ml · vision
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
09621578
A hand-manipulated prop is picked-up via a single video camera, and the camera image is analyzed to isolate the part of the image pertaining to the object for mapping the position and orientation of the object into a three-dimensional space, wherein the three-dimensional description of the object is stored in memory and used for controlling action in a game program, such as rendering of a corresponding virtual object in a scene of a video display. Algorithms for deriving the three-dimensional descriptions for various props employ geometry processing, including area statistics, edge detection and/or color transition localization, to find the position and orientation of the prop from two-dimensional pixel data.
AI classification
Ownership
SONY COMPUTER ENTERTAINMENT AMERICA
assignment · 112630678
SONY COMPUTER ENTERTAINMENT INC.
assignment · 139720315
Assignors
MARKS, RICHARD L.
On an employer assignment, the assignors are typically the inventors.