METHOD FOR MAPPING AN OBJECT FROM A TWO-DIMENSIONAL CAMERA IMAGE TO A THREE-DIMENSIONAL SPACE FOR CONTROLLING ACTION IN A GAME PROGRAM

Patent №

US 6,795,068

Granted

2004-09-21

Filed 2000

Owner

SONY COMPUTER ENTERTAINMENT AMERICA

+1 more

Lab

AI components

2

ml · vision

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

09621578

A hand-manipulated prop is picked-up via a single video camera, and the camera image is analyzed to isolate the part of the image pertaining to the object for mapping the position and orientation of the object into a three-dimensional space, wherein the three-dimensional description of the object is stored in memory and used for controlling action in a game program, such as rendering of a corresponding virtual object in a scene of a video display. Algorithms for deriving the three-dimensional descriptions for various props employ geometry processing, including area statistics, edge detection and/or color transition localization, to find the position and orientation of the prop from two-dimensional pixel data.

Machine learningVisionG06F 3/03545G06F 3/0304G06F 3/0346G06T 7/62G06T 7/66G06T 7/73A63F 2300/1012A63F 2300/1093

AI classification

Vision1.00
Machine learning0.59
Evolutionary computation0.01
AI hardware0.00
Knowledge representation0.00
Natural language0.00
Planning0.00
Speech0.00

Ownership

SONY COMPUTER ENTERTAINMENT AMERICA

assignment · 112630678

SONY COMPUTER ENTERTAINMENT INC.

assignment · 139720315

Assignors

MARKS, RICHARD L.

On an employer assignment, the assignors are typically the inventors.

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