SYSTEM AND PROCESS FOR OPTIMAL TEXTURE MAP RECONSTRUCTION FROM MULTIPLE VIEWS

Patent №

US 6,825,850

Granted

2004-11-30

Filed 2002

Owner

MICROSOFT CORPORATION

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

10283562

A system and process for reconstructing optimal texture maps from multiple views of a scene is described. In essence, this reconstruction is based on the optimal synthesis of textures from multiple sources. This is generally accomplished using basic image processing theory to derive the correct weights for blending the multiple views. Namely, the steps of reconstructing, warping, prefiltering, and resampling are followed in order to warp reference textures to a desired location, and to compute spatially-variant weights for optimal blending. These weights take into consideration the anisotropy in the texture projection and changes in sampling frequency due to foreshortening. The weights are combined and the computation of the optimal texture is treated as a restoration problem, which involves solving a linear system of equations. This approach can be incorporated in a variety of applications, such as texturing of 3D models, analysis by synthesis methods, super-resolution techniques, and view-dependent texture mapping.

AI classification

Vision1.00
AI hardware0.95
Knowledge representation0.03
Evolutionary computation0.01
Machine learning0.00
Planning0.00
Natural language0.00
Speech0.00

Ownership

MICROSOFT CORPORATION

assignment · 134410841

Assignors

WANG, LIFENG, KANG, SING BING, SZELISKI, RICHARD, SHUM, HEUNG-YEUNG, GUO, BAINING

On an employer assignment, the assignors are typically the inventors.

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