VIRTUAL CAMERAS AND 3-D GAMING ENVIROMENTS IN A GAMING MACHINE

Patent №

US 6,887,157

Granted

2005-05-03

Filed 2001

Owner

IGT

Lab

AI components

1

planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

09927901

A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

PlanningA63F 9/24A63F 13/00G07F 17/32G07F 17/3211G07F 17/34

AI classification

Planning0.99
Vision0.46
Knowledge representation0.12
Evolutionary computation0.02
AI hardware0.00
Machine learning0.00
Natural language0.00
Speech0.00

Ownership

IGT

assignment · 125070553

Assignors

LEMAY, STEVEN G., BENBRAHIM, JAMAL, ROWE, RICHARD E., BRECKNER, ROBERT E., BEAULIEU, NICOLE M., SCHOLOTTMANN, GREG A.

On an employer assignment, the assignors are typically the inventors.

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