SYSTEM AND METHOD FOR AUTOMATICALLY EDITING CAPTURED IMAGES FOR INCLUSION INTO 3D VIDEO GAME PLAY

Patent №

US 6,894,686

Granted

2005-05-17

Filed 2001

Owner

NINTENDO CO., LTD.

+2 more

AI components

2

vision · kr

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

09854942

A video/computer game machine maps external images onto animated game players in a game program. An image of a person's face may be mapped onto the head of an animated game player. The person may then play the game using the animated game player having a face that appears to be that of the person. Similarly, images of other persons can be mapped on other animated game players that appear in the video game program. Improved realism of video games is obtained by enabling individuals to create animated game players that have features, e.g., a facial image, of the individual or that were selected and imported by the individual.

VisionKnowledge representationA63F 13/655A63F 13/42A63F 13/63A63F 13/95A63F 2300/204A63F 2300/6018A63F 2300/695

AI classification

Vision0.86
Knowledge representation0.74
AI hardware0.47
Natural language0.00
Machine learning0.00
Speech0.00
Planning0.00
Evolutionary computation0.00

Ownership

NINTENDO CO., LTD.

assignment · 125110029

RARE, LTD.

assignment · 125110049

MICROSOFT TECHNOLOGY LICENSING, LLC

assignment · 537000355

Assignors

TANAKA, HIROKAZU, OHNO, TAKASHI, TERAMOTO, NORIAKI, MIYAMOTO, SHIGERU, SHIMIZU, TAKAO, NISHIUMI, SATOSHI, KOSHIMA, KAZUO, TANAKA, HIROKAZU, OHNO, TAKASHI, TERAMOTO, NORIAKI, MIYAMOTO, SHIGERU, SHIMIZU, TAKAO, +2 more

On an employer assignment, the assignors are typically the inventors.

From the same owner

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