Patent №
US 6,985,151
Granted
2006-01-10
Filed 2004
Owner
NVIDIA CORPORATION
Lab
AI components
1
hardware
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
10752783
Circuits, apparatus, and methods that enable a shader to read and write data from and to a memory location during a single pass through a graphics pipeline. Some embodiments of the present invention provide an increase in the number of buffers available to a shader. These buffers may be read/write (input/output) or read only (input) buffers. Another provides pixel store and pixel load commands that may be used as instructions in a shader program or program portion, and may appear at positions other than the end of the shader program or program portion. Other embodiments provide a data path between a shader and a graphics memory, typically through a frame buffer interface. This data path simplifies the timing of the above store (write) and load (read) commands. Various embodiments may incorporate one or more of these features.
AI classification
Ownership
NVIDIA CORPORATION
assignment · 144440783
Assignors
BASTOS, RUI M., DONOVAN, WALTER E.
On an employer assignment, the assignors are typically the inventors.