Patent №
US 7,369,136
Granted
2008-05-06
Filed 2004
Owner
NVIDIA CORPORATION
Lab
AI components
2
vision · hardware
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
11016485
A system and method for computing anisotropic texture mapping parameters by using approximation techniques reduces the complexity of the calculations needed to perform high quality anisotropic texture filtering. Anisotropic texture mapping parameters that are approximated may be computed using dedicated processing units within a graphics processor, thereby improving anisotropic texture mapping performance. Specifically, the major axis and minor axis of anisotropy are determined and their respective lengths are calculated using approximations. Other anisotropic texture mapping parameters, such as a level of detail for selecting a particular level are computed based on the calculated lengths of the major and minor axes.
AI classification
Ownership
NVIDIA CORPORATION
assignment · 161080674
Assignors
HECKBERT, PAUL S., OBERMAM, STUART F.
On an employer assignment, the assignors are typically the inventors.