Patent №
US 7,385,607
Granted
2008-06-10
Filed 2004
Owner
NVIDIA CORPORATION
Lab
AI components
1
hardware
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
10938042
A scalable shader architecture is disclosed. In accord with that architecture, a shader includes multiple shader pipelines, each of which can perform processing operations on rasterized pixel data. Shader pipelines can be functionally removed as required, thus preventing a defective shader pipeline from causing a chip rejection. The shader includes a shader distributor that processes rasterized pixel data and then selectively distributes the processed rasterized pixel data to the various shader pipelines, beneficially in a manner that balances workloads. A shader collector formats the outputs of the various shader pipelines into proper order to form shaded pixel data. A shader instruction processor (scheduler) programs the individual shader pipelines to perform their intended tasks. Each shader pipeline has a shader gatekeeper that interacts with the shader distributor and with the shader instruction processor such that pixel data that passes through the shader pipelines is controlled and processed as required.
AI classification
Ownership
NVIDIA CORPORATION
assignment · 158020788
Assignors
BASTOS, RUI M., ABDALLA, KARIM M., ROUET, CHRISTIAN, TOKSVIG, MICHAEL J.M., RHOADES, JOHNNY S., ALLEN, ROGER L., TYNEFIELD, JOHN DOUGLAS JR., KILGARIFF, EMMETT M., TAROLLI, GARY M., CABRAL, BRIAN, WITTENBRINK, CRAIG MICHAEL, TREICHLER, SEAN J.
On an employer assignment, the assignors are typically the inventors.