Patent №
US 7,486,290
Granted
2009-02-03
Filed 2005
Owner
NVIDIA CORPORATION
Lab
AI components
2
vision · hardware
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
11149717
A graphical shader and a method of distributing graphical data to shader pipelines in a graphical shader are disclosed. In accordance with the method, a shader pipeline input delay is set. Further, a group of the graphical data is distributed to a shader pipeline of the graphical shader to be processed. The method includes waiting for the shader pipeline input delay to elapse. After the shader pipeline input delay has elapsed, another group of the graphical data is distributed to another shader pipeline of the graphical shader to be processed. In another embodiment, a graphical shader includes a plurality of shader pipelines for processing graphical data. Further, the graphical shader includes a shader distributor for distributing a group of the graphical data to one of the shader pipelines and for distributing another group of the graphical data to another one of the shader pipelines after a shader pipeline input delay has elapsed.
AI classification
Ownership
NVIDIA CORPORATION
assignment · 166850524
Assignors
KILGARIFF, EMMETT M., BASTOS, RUI M., CHEN, WEI-CHAO, HAHN, DOUGLAS
On an employer assignment, the assignors are typically the inventors.