VIDEO GAME PROCESSING METHOD, VIDEO GAME PROCESSING APPARATUS AND COMPUTER READABLE RECORDING MEDIUM STORING VIDEO GAME PROGRAM

Patent №

US 7,522,166

Granted

2009-04-21

Filed 2002

Owner

SQUARE CO., LTD.

Lab

AI components

1

vision

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

10306158

A simple model for an object to be processed is obtained, and Z-values and display coordinates of vertexes of the simple model from a predetermined viewpoint are calculated. A rectangular Z-area associated with the calculated display coordinates is detected, and an area of a predetermined size is generated based upon the detected Z-area while keeping a feature of the detected Z-area. A minimum value Z1MIN of the simple model is extracted. The minimum value Z1MIN of the simple model is compared with all of the Z-values within the generated area, which are stored in a Z-buffer at that time. If it is determined that the minimum value Z1MIN of the simple model is larger than the maximum value Z2MAX within the generated area, subsequent steps are skipped. Thus, processing of a real model can be avoided, which reduces the processing.

VisionA63F 13/10A63F 13/52A63F 13/45G06T 13/40

AI classification

Vision1.00
Evolutionary computation0.07
Knowledge representation0.03
AI hardware0.03
Natural language0.00
Planning0.00
Speech0.00
Machine learning0.00

Ownership

SQUARE CO., LTD.

assignment · 137200256

Assignors

OHNO, KOJI

On an employer assignment, the assignors are typically the inventors.

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