METHOD AND SYSTEM FOR AUTOMATICALLY GENERATING WORLD ENVIRONMENTAL REVERBERATION FROM GAME GEOMETRY

Patent №

US 7,606,375

Granted

2009-10-20

Filed 2004

Owner

MICROSOFT CORPORATION

AI components

1

planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

10963042

Reverberation parameters for one or more positions of interest are derived from graphics data used for displaying a computer-generated environment. For each position of interest for which reverberation parameters are desired, environmental parameters including distances and the hardness of features in a range of interest and at points on cubemap faces are automatically determined from the graphics data. The environmental parameters are stored with the graphics data and associated with each position of interest. Upon rendering of the computer-generated environment, reverberation property set values usable by a reverberation engine are calculated or interpolated between predetermined values according to the environmental parameters. Thus, values such as reverb, reverb delay, reflections, decay time, reflection delay, and other reverb parameters are automatically calculated, subject to selective operator tuning, and provide realistic reverberation effects in the sounds heard by a user who is experiencing the rendered environment.

PlanningH04S 3/00G10H 2210/281

AI classification

Planning0.89
Natural language0.00
Vision0.00
Machine learning0.00
AI hardware0.00
Evolutionary computation0.00
Knowledge representation0.00
Speech0.00

Ownership

MICROSOFT CORPORATION

assignment · 152730640

Assignors

BAILEY, RICHARD S., BRUMITT, BARRY

On an employer assignment, the assignors are typically the inventors.

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