SYSTEM, METHOD AND COMPUTER PROGRAM PRODUCT FOR TRANSFORMING A POLYNOMIAL EQUATION FROM A COORDINATE FRAME OF ONE TILE TO A COORDINATE FRAME OF ANOTHER TILE AT A FINER LEVEL OF A HIERARCHY

Patent №

US 7,969,436

Granted

2011-06-28

Filed 2005

Owner

GREENE, EDWARD C., PH.D

+1 more

AI components

1

vision

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

11072822

Z-buffer rendering of three-dimensional scenes is made more efficient through a method for occlusion culling by which occluded geometry is removed prior to rasterization. The method uses hierarchical z-buffering to reduce the quantity of image and depth information that needs to be accessed. A separate culling stage in the graphics pipeline culls occluded geometry and passes visible geometry on to a rendering stage. The culling stage maintains its own z-pyramid in which z-values are stored at low precision (e.g., in 8 bits). The efficiency of hierarchical z-buffering is improved through hierarchical evaluation of line and plane equations.

AI classification

Vision0.98
AI hardware0.02
Natural language0.00
Knowledge representation0.00
Machine learning0.00
Speech0.00
Evolutionary computation0.00
Planning0.00

Ownership

GREENE, EDWARD C., PH.D

assignment · 251420625

NVIDIA CORPORATION

assignment · 251420627

Assignors

HANRAHAN, PATRICK M.

On an employer assignment, the assignors are typically the inventors.

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