STORAGE MEDIUM HAVING GAME PROGRAM AND GAME APPARATUS

Patent №

US 8,100,765

Granted

2012-01-24

Filed 2006

Owner

NINTENDO CO., LTD.

Lab

AI components

1

hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

11481881

In an attack operation receiving step, an input of an operation for attacking an enemy object is received. In a determination step, when the input of the operation for attacking is received, it is determined whether or not a body strength value of the enemy object is within a predetermined range. When it is determined that the body strength value of the enemy object is within the predetermined range, a setting step of setting the enemy object to substantially the same state as where the body strength value of the enemy object is zero, regardless of the degree of damage caused by the attack motion, is executed.

AI hardwareA63F 13/58A63F 13/95A63F 13/24A63F 13/52A63F 13/833A63F 2300/1043A63F 2300/206A63F 2300/65+2 more

AI classification

AI hardware0.90
Knowledge representation0.14
Machine learning0.00
Natural language0.00
Vision0.00
Evolutionary computation0.00
Speech0.00
Planning0.00

Ownership

NINTENDO CO., LTD.

assignment · 180880274

Assignors

YAMADA, YOICHI, OYAMA, YOSHIYUKI, NISHIMORI, KEISUKE, MORITA, KAZUAKI

On an employer assignment, the assignors are typically the inventors.

From the same owner

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