METHOD AND APPARATUS FOR COMPUTING DIRECT LIGHTING FOR GLOBAL ILLUMINATION RENDERING IN 3-D COMPUTER GRAPHICS

Patent №

US 8,259,110

Granted

2012-09-04

Filed 2008

Owner

ADOBE SYSTEMS INCORPORATED

Lab

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12142176

A method and apparatus for computing direct lighting in a scene is described. For a sparse set of points in the scene, occlusion information for the points and each of one or more light sources may be computed and stored. For all other surface points in the scene, nearby sample points are examined to determine if their occlusion information agrees. For any light source for which nearby sample points do not agree, lighting computation may be performed, e.g. by the casting of shadow rays. Such areas comprise regions in penumbra or shadow boundaries. For all other regions, it is assumed that they are fully lit or fully occluded, and thus the casting of shadow rays can be avoided.

AI classification

Vision1.00
AI hardware0.85
Machine learning0.00
Natural language0.00
Evolutionary computation0.00
Speech0.00
Planning0.00
Knowledge representation0.00

Ownership

ADOBE SYSTEMS INCORPORATED

assignment · 211210275

Assignors

CARR, NATHAN A., KRISHNASWAMY, ARAVIND, JOHNSON, JARED M., MILLER, GAVIN S.P.

On an employer assignment, the assignors are typically the inventors.

From the same owner

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