SYNCHRONIZING MISSION PROGRESS IN PEER-TO-PEER COOPERATIVE GAMES

Patent №

US 8,308,570

Granted

2012-11-13

Filed 2009

Owner

SONY COMPUTER ENTERTAINMENT AMERICA INC.

Lab

AI components

2

nlp · planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12621379

Methods and systems are described for a multiplayer video game on a peer-to-peer network in which a player's or players' missions are tracked individually as mission lines, each mission line being composed of a series of ordered objectives. Each objective generally must be completed in order of the sequence with no forking of objective paths. Each objective can include one or more conditions that can be completed in any order within the objective. Players can go off on different missions and then come back to synchronize their mission progress so that they benefit from the other player's gameplay. Players can also synchronize the conditions achieved within the missions during long missions with many difficult conditions to achieve in order to advance their combined progress.

Natural languagePlanningA63F 13/85A63F 13/34A63F 13/822A63F 13/847A63F 2300/408A63F 2300/5533A63F 2300/632A63F 2300/807

AI classification

Planning0.94
Natural language0.82
AI hardware0.13
Knowledge representation0.05
Machine learning0.02
Vision0.00
Evolutionary computation0.00
Speech0.00

Ownership

SONY COMPUTER ENTERTAINMENT AMERICA INC.

assignment · 235400151

Assignors

FIEDLER, GLENN

On an employer assignment, the assignors are typically the inventors.

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