BIASING A MUSICAL PERFORMANCE INPUT TO A PART

Patent №

US 8,465,366

Granted

2013-06-18

Filed 2009

Owner

HARMONIX MUSIC SYSTEMS, INC.

Lab

AI components

3

kr · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12474811

Described are methods, systems, and apparatuses, including computer program products, for biasing a musical performance input of a player of a rhythm-action game to a part in the game. In one aspect this is accomplished by providing, by a game platform, a history of a degree of matching between a prior music performance input data and a prior music data associated with a first part in a musical composition. Then, on a display, a plurality of target music data, each associated with a respective part in the musical composition, is displayed, with one of the plurality being associated with the first part. Music performance input data is received by the game platform via an input device, such as a microphone, and, based on the history, the received music performance input is assigned to the target music data of the plurality that is associated with the first part.

Knowledge representationPlanningAI hardwareA63F 13/67A63F 13/215A63F 13/424A63F 13/814A63F 13/847G10H 1/0058G10H 1/368A63F 13/245+8 more

AI classification

AI hardware0.99
Knowledge representation0.97
Planning0.66
Natural language0.39
Vision0.03
Machine learning0.01
Evolutionary computation0.01
Speech0.00

Ownership

HARMONIX MUSIC SYSTEMS, INC.

assignment · 229940756

Assignors

APPLEWHITE, DOUGLAS ROBERT, FOSTER, CHRISTOPHER JOSEPH, STODDARD, JOSHUA FORREST, DUBROFSKY, SYLVAIN

On an employer assignment, the assignors are typically the inventors.

From the same owner

© 2026 NYSGPT2525 LLC