EFFECTIVE VIRTUAL REALITY ENVIRONMENTS FOR PRESENTATION OF MARKETING MATERIALS

Patent №

US 8,548,852

Granted

2013-10-01

Filed 2012

Owner

THE NIELSEN COMPANY (US), LLC

Lab

AI components

2

kr · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

13569711

Effective virtual reality environments including in-store virtual reality environments such as supermarket aisles, store shelves, cooler displays, etc. are generated using frameworks and customer layout information. Marketing materials are integrated with the virtual reality environment while introducing imperfections and/or other cues of realism to create a virtual reality environment representation. Imperfections may include misaligned marketing materials, product label blemishes, packages placed slightly askew, etc. Sensory experiences output to the user via the virtual reality environment representation elicit interactivity with a user and user movements, motions, and responses are used to evaluate the effectiveness of the marketing materials and/or the virtual reality environment representations.

AI classification

AI hardware0.98
Knowledge representation0.98
Planning0.30
Machine learning0.14
Vision0.07
Natural language0.01
Evolutionary computation0.00
Speech0.00

Ownership

THE NIELSEN COMPANY (US), LLC

assignment · 297530283

Assignors

PRADEEP, ANANTHA, KNIGHT, ROBERT T., RATNAKAR, DEV, GURUMOORTHY, RAMACHANDRAN

On an employer assignment, the assignors are typically the inventors.

From the same owner

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